today with mike i started to work straight from a plane to create a building doin this wasnt as difficult as i had thought u simply map the image of the reference building and then change some setting like make the plane a editable poly and uvw map setting on it. then we clicked the presuve UDVs option which wasnt explained well but from what i gather it just stops the image from being pulled with the polys that we move. which helped once we start extruding and pulling the plane into the shape of the building.
This exercise took them morning session mike showed us how to do it then let us mess around and came to help when we needed it. was good it allowed me to really take time to get to grips with max and be alittle free and work out what worked when playing with it and what didnt.
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